• Implementation of a full Linux Board Support Package for an automotive System-on-module;
  • BSP and middleware development for an infotainment system installed on a top-notch German sportscar;
  • Implementation of C++ QML plugins for multiprocess rendering of 3d navigation data and Mirrorlink integration;
  • Re-engineering on the Apple Carplay audio flow on a DSP-based infotainment audio manager;
  • Design and engineering of an FPGA-based end-of-line automatic testing system for an automotive system on module, including automatic testing of high-speed peripherals (e.g. USB 3.0, PCIe, video in, video out);
  • LPDDR4 memory integration into a reduced bus width architecture;
  • Cost reduction analysis on mass production of an automotive eCall related device;
  • High speed buses validation and characterization for automated testing, FPGA based, device;
  • Infotainment system design, based on OMAP5 / Renesas platform;
  • USB HS interface bug fixing and redesign on Ford SYNC module, for high current over long cable issue;
  • CAN handheld simulators for automotive factories: design and production;
  • USB HS interface design and optimization, based on STM32xx processor ;
  • Infotainment system (based on Jacinto6 class Texas Instruments processor) redesign and optimization ;
  • Multi classD infotainment audio booster EMC/thermal redesign and cost reduction analysis;
  • Motorcycle Fuel Injection controller complete design (ST Rainbow custom );
  • Design of an i.mx6 fastboot solution achieving audio in 2.5 seconds and camera capture / display in less than 3 seconds from cold start;
  • DDR3L and LPDDR3 SI / timing budget simulations.