- Implementation of a full Linux Board Support Package for an automotive System-on-module;
- BSP and middleware development for an infotainment system installed on a top-notch German sportscar;
- Implementation of C++ QML plugins for multiprocess rendering of 3d navigation data and Mirrorlink integration;
- Re-engineering on the Apple Carplay audio flow on a DSP-based infotainment audio manager;
- Design and engineering of an FPGA-based end-of-line automatic testing system for an automotive system on module, including automatic testing of high-speed peripherals (e.g. USB 3.0, PCIe, video in, video out);
- LPDDR4 memory integration into a reduced bus width architecture;
- Cost reduction analysis on mass production of an automotive eCall related device;
- High speed buses validation and characterization for automated testing, FPGA based, device;
- Infotainment system design, based on OMAP5 / Renesas platform;
- USB HS interface bug fixing and redesign on Ford SYNC module, for high current over long cable issue;
- CAN handheld simulators for automotive factories: design and production;
- USB HS interface design and optimization, based on STM32xx processor ;
- Infotainment system (based on Jacinto6 class Texas Instruments processor) redesign and optimization ;
- Multi classD infotainment audio booster EMC/thermal redesign and cost reduction analysis;
- Motorcycle Fuel Injection controller complete design (ST Rainbow custom );
- Design of an i.mx6 fastboot solution achieving audio in 2.5 seconds and camera capture / display in less than 3 seconds from cold start;
- DDR3L and LPDDR3 SI / timing budget simulations.